Delivery methods and activation triggers vary based on the device type. The following list details the devices that will be available to players at launch.
By default the Q key is used for consumables.
Napalm Grenade
Napalm grenades throw a grenade that ignites a pool of
flame after the timer expires. Anyone caught in the pool will take
damage over time, and health regeneration will be halted until the
effect expires

Frag Grenade
Throws a grenade that explodes after a delay and inflicts area of effect of damage.
Minigun Turret
Throws a grenade that spawns a Minigun turret on contact. The Minigun turret will then target nearby enemies and fire at them.
Flame Turret
Flame turrets throws a grenade that spawns a flamethrower turret on contact. The flamethrower turret will attack nearby enemies. When an enemy is hit by the flamethrower they will receive damage over time and health regeneration will be halted until the effect expires.